donutcat digital
GRACE CHO
Welcome to
GRACE CHO'S PORTFOLIO

PORTFOLIO
A compilation of my works, both professional and casual.
2D Art
Most of my 2D digital artwork is from communities and roleplay groups I participated in. These groups were strongly story driven and inspired me to draw in large quantities on a daily basis, and encouraged me to improve with my peers as I tackle new techniques and media.Software: Clip Studio Paint
Illustrations
2D Art - Pixel art
Software: Aseprite
2D Art - Sequential art
Software: Clip Studio Paint
Other 2D Art - Sketches and Doodles
Software: Clip Studio Paint
animation
Software: Clip Studio Paint, Flipaclip
2D Art - Characters
Characters that I have designed.
Software: Clip Studio Paint
level design
My clip from an exquisite corpse for a Senior Portfolio Class
(2025)
Walkthrough
The General of Calendusia (Spring 2025)
I created a medieval fantasy scene for an assignment for a Senior Portfolio class.It is about a beloved general of a nation getting thrown ten years into the future in the middle of battle and going on a journey to return home. He finds a memorial for himself, his people believing he had died during the battle ten years ago. The weapons scattered around the field are dedicated to those lost in that fight, and the fields of the national flower a promise of peace.I used Unreal Engine 5, and assets are sourced from Fab.com, Unreal Marketplace, and Sketchfab.
3d modeling
Art Test Assignment in Sr Portfolio (Spring 2025)
I chose to create a starry themed throne, regal in royal blue and gold, with a scarf whirling around it in the wind.Maya, Unreal Engine 5, Substance 3D Painter
3d modeling
Mizani: Wings of Magic - Level Design - Fall 2024/Spring 2025
Scenes from the game I worked on Mizani: Wings of Magic. As a level designer, I handled the environmental design for the levels, as well as created gameplay mechanics such as collectibles, triggers, and a few cinematics.Unreal Engine 5, all environmental props and assets sourced from Fab.com, Unreal Marketplace, and Sketchfab.
Khat - Prop Artist - March/April 2025
"Khat" is an ancient Egyptian mythology themed 2D roguelike platformer game created for the 2025 Gwinnett County Public Library Game Jam.As one of the prop artists on my team, I created background assets as well as enemy animations.
Miscellaneous
I am a Game Designer specializing in level design, as well as a 2D artist experienced with illustrations, character designs, and sequential arts. I have a B.A. in Game Design with a Minor in Art from Georgia State University.I aspire to branch out to a more visually narrative position, using environmental design and other techniques for storytelling and a more immersive experience.

Contact me
If you have any questions or inquiries about my work you can also reach me below:
E-mail: [email protected]
Phone: (770) 728-8698







































































































































